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Living Plate

Put bricks on the plate. Each colour is a rule. Press Bring to life and watch the world run: water flows, plants grow, lava spreads. Then change it while it runs.

Bricks

Tap the plate to put a brick. Tap again to stack it higher (up to 4). Drag to paint.
Look around: right-drag to turn, wheel to zoom, shift-drag to slide. On a phone: two fingers to slide and zoom, or pick Look and drag.

Try a plate

Things to try

    On a real plate

    This is the computer version of the idea. The real one: you build with real bricks on a real baseplate, hold up a phone, and the plate comes alive on the screen, on top of your bricks. Move a brick with your hand, and the river finds a new way.

    1. See the plate. The phone finds the plate's four corners in the camera picture and lines up a grid of studs on it.
    2. Read the bricks. For every stud: is there a brick, and what colour? (Stacked bricks are read from their height in the picture, later.)
    3. Run the same rules. The world here is the same code: only the input changes, from taps to the camera.
    4. Draw on top. Water, lava, trees and fire are drawn over the camera picture in the right perspective, so they sit on your bricks.

    Not built yet: the camera part (steps 1, 2 and 4). It is the first question to test with a phone and a real plate: can a phone read the colour on every stud in a normal room light? The same plate reader would also let a plate become a music sequencer or a game level.

    Other prototypes: Draw a machine, build it, test it · Brick Beats, the plate is the song.